animago CONFERENCE 2012

KNOW-HOW, RECRUITING, CONNECTIONS

This two-day gathering is a high-profile event consisting of a conference and an open trade exhibition. The animago CONFERENCE brings together representatives of creative communities working in all digital fields. Leading experts showcase the latest high-end technologies and modern approaches (projects, productions, making-of films and much more) in presentation panels.

 
 

The complete programm for download:

animagoCONFERENCE_Programme_25_26_October_2012.pdf

Version: Oct 16, 2012

The themes of the animago CONFERENCE are closely associated with the editorial categories
covered by DIGITAL PRODUCTION, the special-interest magazine responsible for the animago AWARD & CONFERENCE.

 

Animation/VFX

2D/3D-animations and visual effects are presented in making-of reports on concrete projects including workflows and solutions to problems.

 

Stereo-3D

Stereo-3D refers to necessary technics, actual technology and creative opportunities of animation and real productions.

 

Game/Interactive

The topic game/interactive includes presentation panels for creation and technical realisation in game play & game design and also in digital signage.

 

Postproduction

Additional to the core piece compositing this new spectrum presents editing and sound design. Also for TV important motion graphics are be placed in this themes category.

Our Speakers
Bernhard Haux, Pixar Animation Studios
BRAVE: A NEW WORLD FOR PIXAR TECHNOLOGY
Bernhard Haux, Pixar Animation Studios

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Juri Stanossek, Pixomondo Stuttgart
MAKING-OF: “GAME OF THRONES”
Juri Stanossek, Pixomondo Stuttgart

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Alex Horst, Autodesk
Casual Games workflows with Autodesk 3ds Max Entertainment Creation Suite
Alex Horst, Autodesk

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Mate Steinforth, SEHSUCHT Berlin
Imperfection Is A Virtue: I never finish anyth…"
Mate Steinforth, SEHSUCHT Berlin

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Thomas Zauner, ScanlineVFX GmbH
Making-of: "Expo 2012 Main Show Deutscher Pavillion"
Thomas Zauner, ScanlineVFX GmbH

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Simon Nagel, PI-VR GmbH
VRED – Rendering a billion polys in real-time
Simon Nagel, PI-VR GmbH

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Tom Bennett, Andy Goetze, Pond5
Current Trends and New Developments in Stock Footage
Tom Bennett, Andy Goetze, Pond5

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Axel Berne & Günter Zimmermann, madness GmbH
VISUALIZATION AND VFX, A SUCCESS STORY IN B2B COMMUNICATION
Axel Berne & Günter Zimmermann, madness GmbH

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Ralf Adam, Virgin Lands 3D Graphics & Animation
MAKING-OF: „JANOSCH – KOMM, WIR FINDEN EINEN SCHATZ“
Ralf Adam, Virgin Lands 3D Graphics & Animation

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Achim Quinke, Quinke Networks
Perspectives for the German Games Industry
Achim Quinke, Quinke Networks

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Arndt von Koenigsmarck, Rodenburg Verlag
Motion Capture and CINEMA 4D
Arndt von Koenigsmarck, Rodenburg Verlag

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Björn Kowalski & Daniel Bloßfeld, Effekt-Etage
Greater Creativity in CGI Production due to Industrialization
Björn Kowalski & Daniel Bloßfeld, Effekt-Etage

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Georg Kemter & Klemens Ehret
Seven Secrets of White Board Animation
Georg Kemter & Klemens Ehret

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Johannes P.G. Atze, CAT PRODUCTION
Medical Visualization
Johannes P.G. Atze, CAT PRODUCTION

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Heiko Klinge, IDG Entertainment Media
Where did all the GameStar readers disappear? And what does this mean for the games industry?
Heiko Klinge, IDG Entertainment Media

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Marc Potocnik, renderbaron
Advanced Lighting in Cinema4D
Marc Potocnik, renderbaron

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Michael Vitzthum  & Tobias Horvath, nhb studios
Smart Fortwo Electric Drive / VFX for commercials
Michael Vitzthum & Tobias Horvath, nhb studios

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Robert Hranitzky
Motion Graphics Design with After Effects and Cinema 4D
Robert Hranitzky

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Waheed Zamani, D-Facto Motion
Nils Holgerssons wunderbare Reise
Waheed Zamani, D-Facto Motion

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Justin Daneman und Michael Landgrebe, Celluloid Visual Effects
„Underworld: Awakening“
Justin Daneman und Michael Landgrebe, Celluloid Visual Effects

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Florian Gellinger, RISE | Visual Effects Studios
Cloud Atlas - Designing Past, Present and Future
Florian Gellinger, RISE | Visual Effects Studios

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Daniel Geyer und Olaf Skrzipczyk, Exozet Berlin
AURORA 2.0 - VFX Efficient Virtual Production tool
Daniel Geyer und Olaf Skrzipczyk, Exozet Berlin

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Discussion panels

On each day, October 25th and 26th, a business talk will be organised. This panel is proposed taking place into the TRADE FLOOR area of animago CONFERENCE, what is free of charge for all visitors. The discussion themes will be decided during the coming month and they will be positioned regarding to the actual happenings/subjects of our business field. Potential topics could be such as recruiting, film funding or lawful aspects for artists in the entire spectrum of digital media productions.

 
 

New animago LOCATION 2012

Metropolis Hall at Filmpark Babelsberg

Großbeerenstraße 200

14482 Potsdam-Babelsberg

Germany

> Show map    > Open website

 
 

Your contact for all questions regarding the

programme of the animago CONFERENCE 2012:

 

Thomas Gronert

T: +49 (0) 89 - 42 75 79 94

E: tgronert@missing-link-software.de

Detail, 21.05.13

Get the german animago Special edition 2012 now!

Presented by:

DIGITAL PRODUCTION

Funded by:

Medienboard Berlin-Brandenburg

Sponsors 2013:

Autodesk
Maxon
mStore
4Dgraphic