A digital journey from CAD data to VR/AR experience

Intermediate | Expert | Software Features
animago AWARD & CONFERENCE 2018

In this session we aim to look at the issues and challenges producers are facing when creating VR/AR applications based on complex CAD assemblies or otherwise dense polygonal meshes.

The session begins with a deep dive into the complexity of data-prepping CAD data for visualization. Next the session will take you through a live experience that details how big data can be quickly turned into VR-Ready assets. Finally, we are taking a look at how such a process can be scaled and automated to process large amounts of data with any user interaction.

Speaker information

Calvon Bacon

Software Specialist
InstaLOD, Germany

Experienced Animator with a demonstrated history of working in the animation industry.
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