Program 2018

Here is a selection of planned sessions during the animago AWARD & CONFERENCE 2018. All lectures will be in English language. We are updating this list on a regular basis.

 

Located in Germany this two-day gathering is a high-profile event in our business sector since 2009. International and national luminaries of the film- and postproduction industry give lectures on their current projects & technologies and a deep view into their work.

Preliminary Conference Programme

Overview of sessions, times and rooms – Make your personal plan for two days of know-how. Open overview

Building a Children‘s Web Series Brick-by-Brick. Making of the Lego News Show International.

Making-of | Intermediate

In the online chidren’s series “The Lego News Show”, host Dan Brickman and his team of reporters report about what’s new and hot in all the Lego universes, each month.
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Building the Old Street: The Creative and Technical Processes Behind a Wintry Scene

Making-of | Introduction | Intermediate

In this presentation, CG Specialist Yana Andreeva will break down The Old Street, a snowy fairy tale scene.
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Concept Art for Production

Introduction | Intermediate | Expert

How exactly does a big production work?
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Concept Art for Star Wars: The Last Jedi

Making-of | Intermediate

Behind the scenes of “Star Wars: The Last Jedi” from the perspective of a concept artist.
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Creating Cinematic VR experiences with V-Ray by Cube Creative

Intermediate

What is the common point between a paper polar bear, the world fastest electric car, the International Space Station and a jewellery shop?
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Creating FullCG-Commercials for Mobile-/Browsergames

Making-of | Introduction | Intermediate

In this presentation Head of Production Florian Dehmel will talk through the complete process of producing CG-Commercials from start to finish.
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Creating Titles, VFX & Screen Graphics for “Blame Game”

Making-of | Introduction | Intermediate

Join Robert Hranitzky in this exciting presentation as he will be sharing his latest tips and tricks on how he created VFX and motion graphics for an upcoming feature film.
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Define your own path by creating your own luck – navigate successfully in the Animation & VFX industry

Making-of | Introduction

Mickael Coedel believes there is no linear path to follow your passion to become a successful Animator in the VFX industry.
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Design and animation for Tropfest – the largest short film festival worldwide…and some other projects

Making-of | Introduction | Intermediate

From the clients briefing to the first styleframes, animatic, animation and rendering:
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Idealistic design notions in a commercial reality

Making-of | Introduction | Intermediate

Spending your worklife in a 3d agency working for projects that range from ambitious top-of-the-line to the most profane ones requires quite a bit of flexibility in a designers mindset.
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Inspiration vs. Motivation

Introduction | Intermediate | Business

We all know the struggle...
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Story is King – How to tell a story as a 3D artist without saying a word

Introduction | Intermediate

We all know the phrase "Story is King", but how does that relate to the individual 3D artist willing and eager to take the next step in his or her career ?
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The cinematography of Incredibles 2 – function and style

Making-of | Introduction | Intermediate

Erik Smitt will dive into the Making-Of of Pixar´s Incredibles 2. Starting with concepts and finishing with the final result.
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VR for artists

Intermediate | Software Features

How do you combine VR with illustrations & concept art?
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Click here for the speaker overview