“Game of Thrones” Season 7: Orchestrating Sea Battles and Blowing Up a Big Wall

Making-of | Intermediate | Expert
animago AWARD & CONFERENCE 2018

At the session, we will share how we prepared to give the filmmakers freedom to play with the art direction, including how we set up a master scene file for the Sea Battle for this purpose.

This nighttime battle contained a plethora of challenges, from simulations, to CG environments, the CG ocean, and CG background ships mixed with compositing fire elements, which we will look at in the session. For the season’s climatic finale, we created the first full view of The Wall at Eastwatch-by-the-Sea and then blew it to pieces.

Speaker information

Thomas Hullin

Head of Munich Studio - VFX Supervisor
RodeoFX, Germany

Originally from France, Thomas Hullin moved to Montreal for the first time in 2009 where he obtained his degree in design and 3D animation at the NAD Center.
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